Skip to content

Components

There are 4 types of components in VGL

  • Features
    Feature often refers to a certain small, modular set of logic that is used to build phases and games. A feature can be nearly everything, from disabling PVP or blocking block break to complex spawn or team selection algorithms.
    You can find a list of features here

  • Phases
    A phase in a game is a timespan where certain gameplay parts (Features) are active. It can end after a special time or after a certain condition.
    You can find a list of phases here

  • Games
    a game or gamemode is what people can play. it contains multiple phases. You can find a list of gamemodes here

  • Victory Conditions
    Victory conditions are a way to end a game, once reached. You can find a list of victory conditions here