Components¶
There are 4 types of components in VGL
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Features
Feature often refers to a certain small, modular set of logic that is used to build phases and games. A feature can be nearly everything, from disabling PVP or blocking block break to complex spawn or team selection algorithms.
You can find a list of features here -
Phases
A phase in a game is a timespan where certain gameplay parts (Features) are active. It can end after a special time or after a certain condition.
You can find a list of phases here -
Games
a game or gamemode is what people can play. it contains multiple phases. You can find a list of gamemodes here -
Victory Conditions
Victory conditions are a way to end a game, once reached. You can find a list of victory conditions here