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Getting Started

Hopefully you've already read the doctrine to have a better understanding of the concepts and ideology behind VGL. The rest of the guide will assume you have an understanding of VGL concepts listed in the doctrine, such as a phase-oriented design.

Here are some of the things that VGL does for you:

  • Fair, elo-based matchmaking
  • Roles
  • Locales
  • Persistence

VGL also contains many APIs to assist with development, for example:

  • Scoreboard API
  • Sign API

The next section will go on to talk about the key components that make up games in VGL:

  • Phases
  • Features